Sure, let’s dive into this Helldivers 2 update. So, there’s this thing called the One True Flag. Sounds epic, right? Except, folks are kinda bummed. Arrowhead Game Studios tweaked it, but fans? Not thrilled. They wanted more “oomph” from the update. Like, c’mon, who doesn’t want more power?
Anyway, it’s this melee weapon, CQC-1, part of the game since mid-May 2025. Yeah, mid-May. That time of year when you’re still figuring out if spring truly means anything. They introduced this fun weapon update, but then they tweaked it so the flag sticks to enemies. Could you imagine? A flag just flapping around on a baddie? Wild times.
Oh! And then in July 2025, there’s another update. Less nerf, more “let’s fix things,” they said. Now, Chargers, the enemies, they’re like, “Nope, you can’t touch this.” Invincible to flags, apparently. Some players on Reddit, like PickledAsbestos (no idea why I’d remember that username but here we are), point out how mechs still take damage. But Chargers? Nope. The balance is kinda off, if you ask me.
I mean, maybe it’s me, but Chargers ignoring a flag while mechs can’t seem right? Original fun of just flag-whacking Chargers gone? Could’ve been a good laugh, if nothing else.
Btw, Helldivers 2 is hitting Xbox Series X/S soon. Bit of a big deal because it’s like the first Sony game doing this on a Microsoft console. Can you believe that? Anyway, all this game stuff, it just feels like a never-ending quest of updates and wondering if they really make it better. We’ll see, won’t we?