So, get this—there’s this game. “Duck Detective: The Ghost of Glamping” or whatever it’s called. I stumbled upon it by accident while scrolling through who-knows-what. It’s hitting Nintendo Switch and PlayStation 5 soon (or was it already? My brain’s fuzzy on details).
Anyway, picture this: you’re at a posh campsite and things get all spooky. And wow, who do they call? A duck. Yep, Duck Detective. It’s such a short game (we’re talking like a couple of hours), but it’s packed with… well, quacks, I guess!
The duck’s backstory? Oh boy, it’s a mess. Eugene McQuacklin—what a name, right?—is dealing with ghostly shenanigans and his own demons, like a love for bread that might just ruin him. Or maybe it’s his ex-marriage. He’s got issues.
Then there’s this new sidekick. Didn’t catch a name but imagine the detective, trying not to roll his eyes as they solve stuff together. They’re like crumbs in a toaster or something. Makes you wonder who’s really solving the case.
Features? Sure, there are some. It’s not just about solving mysteries while your inner monologue rambles on. You chat with these quirky characters who sound suspicious enough to be taken straight from a mystery novel. They keep dropping clues like breadcrumbs.
And visuals? Uh, there are these images floating around somewhere showing screen grabs or whatever. I’m sure they’ll pop up if you dig around.
But what hit me was the feeling. It’s like jumping into a pond and hoping you find something more than just weeds. The game’s got this way of making detective work seem like it’s all about uncovering truths, throwing bread at justice, and munching on a little chaos for good measure.
If you’re up their alley—it might be for you. Me, I’ll probably forget about it until someone mentions ducks again.