Alright, so here’s the thing. I’m diving into this game called Doom: The Dark Ages. It’s a prequel — like, before the 2016 thingy. I was thinking, “Hey, maybe this is my time to jump into it.” I’ve always liked those crazy, action-packed shooters, you know? But somehow, Doom and its sequel, Doom Eternal, kind of slipped past me. Not sure how. Oh, and that 2005 movie? Yeah, guilty pleasure. Terrible but awesome, with that first-person scene? Classic.
So, I cracked open The Dark Ages, which is kinda like the origin story for Doom guy. He’s got this beef with the underworld. Sounds cool, right? I was ready for lore, action, all that good stuff.
Ten hours, 22 chapters later, lemme just say: it’s wild. Makes no sense — like, zip, zilch. But also, maybe who cares? We’re here for the demon-slaying, right? Priorities!
You’re this Slayer dude, all decked out, and way better at dealing with nasties than anyone else around. Reasons why? Nope, no clue. Just roll with it. Demons to be taken out left and right.
And there’s this gang called the Maykrs — pronounced weird, don’t ask. They keep Doomguy on ice until it’s demon-smashing time, sorta like a buddy they call when it’s chaos hour. Like The Winter Soldier? Sort of, maybe.
Early on, before Doomguy decides enough’s enough, he’s fighting with these humans who are kinda medieval-ish but also futuristic? Fighting demons — or are they aliens? Seriously, where are we, Earth? Whatever, just aiming for the head here.
Our guy, Doomguy, drops in, showing everyone how it’s done. Hundreds of demons meet their end by his hand. Big epic jumps, too. He’s with this one human kingdom trying to protect something important from a Big Demon. Story zooms through Hell and even an alien planet — or was it? Couldn’t say, eyes on the chainsaw action.
Look, don’t expect story awards here, but the gameplay? Yeah, that’s another story. Parrying, the melee stuff, awesome. As you level up, Doomguy turns into this demon-busting superstar, with a tool for every situation — from crushing skulls to something called the big freakin’ crossbow. Once you grab that thing? Game over for the demons.
By the time you wrap up The Dark Ages, plot sense or not, you get why demons run at the sound of Doomguy’s name. He cleans house, even takes the Maykrs’ ship as his demon-whacking HQ. He’s their boogeyman, relentless, their very own John Wick — except for, you know, demons. His mission? Keeps going. Why? Don’t know, don’t need to. Just keep that chainsaw buzzing.