Sure thing, here we go:
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Whoa, so here’s a wild update I wasn’t exactly expecting. EA has pulled the plug on Black Panther—yep, you heard right—and along with it, Cliffhanger Games is shutting down. I’ll admit, details were ninja-secretive, but the buzz was insane because, let’s face it, Black Panther as a game lead? Crazy cool, right?
Anyway, it’s kinda bleak out there for superhero games lately. Just a bit ago, Monolith’s Wonder Woman got the axe too. Funny (or not so funny) enough, both games were about to showcase the Nemesis System. You know, that revolutionary thing that basically made villains feel, like, real? Introduced in 2014 with Middle-earth: Shadow of Mordor, these baddies had their own quirks and grudges. Crazy detailed stuff.
And then I got sidetracked thinking about how WB is sitting on a patent for the Nemesis System until like 2036. That’s a long time. Could it even pop up in Hogwarts Legacy 2 or something? Not sure but it’d be interesting.
Okay, wait, where was I? Oh, right. So Kevin Stephens, who drove the ship over at Cliffhanger after leading Monolith’s games, was rumored—thanks Bloomberg’s Jason Schreier—for cooking up a fresh version of the Nemesis on Black Panther. Cool pivot or what? If they’d nailed it, whoa, talk about innovation.
It’s just that as it stands, Wonder Woman and Black Panther were kinda our best shots at seeing this system come back. The cancellations sting even more because it feels like there’s this treasure chest of potential just… vanished. DC’s gaming track hasn’t been a smooth sail, but hey, at least the Nemesis angle had us a bit hopeful, right?
Warner Bros. needs to announce something soon, or that magic of the Nemesis System might just fade. Fingers crossed it doesn’t. Meanwhile, we still have Shadow of Mordor and Shadow of War to keep us warm at night, but imagining how far they could’ve stretched this system, it’s like, ugh, such a tease.
And there it is! Kinda all over the map, but sometimes that’s just how the mind works, ya know?